# Building iPhone apps using the Flash Platform
Resources and more information

H. Paul Robertson

360|Flex San Jose
March 9, 2010

## Introduction

- Paul Robertson's web site (slides and sample code will be posted here soon after the conference)

## Background

- Developing for the Apple iPhone using Flash (Aditya Bansod)
- Building Applications for the iPhone with Flash (Mike Chambers)
- Applications for iPhone: Developer FAQ (Adobe Labs)
- Why you should NOT care about building apps for the iPhone with Flash (Mike Chambers)
- Adobe at Mobile World Congress 2010 (Adobe TV videos)
- Resources for Learning more about Flash to iPhone (Mike Chambers)
- Top Secret Adobe Flash Session (Publisher for iPhone FAQ) (Adobe TV video of MAX session)

## Examples (real apps)

- Unlocking the iPhone for Flash Developers (Adobe Flash Platform Blog)
- Adobe Labs Packager for iPhone examples

## Workflow

- Building iPhone applications with Flash CS5 (Lee Brimelow)
- FITC Edmonton Slides: Building iPhone applications with Flash CS5 (Mike Chambers)
- Resources for Learning more about Flash to iPhone (Mike Chambers)

## Code

- Source to 4 Flash iPhone apps (Ted Patrick)

## Components

- UI design skins
  - iPhone GUI PSD 3.0 (teehan+lax)
  - iPhone UI mockups (metaspark.com)
- Open Source component repository (still small, but growing)

## Application design

- Flash Player content, Mouse Events, and Touch input (Mike Chambers)
- Making Su (sudoku) (Ted Patrick)
- Creating Experiences across multiple screens (Adobe TV)
- Designing and Developing for the Multiscreen Web (Adobe TV)

## Performance

- FITC Amsterdam Slides : Creating High Performance iPhone Applications with ActionScript 3 (Mike Chambers)

## Future

- Preview: Flex for mobile devices (Adobe TV)

## Alternatives

- Elips 3.0: Mobile Flex Builder toolkit (Adobe TV)